i jsut got the last ascendancy, but the atk speed inc per corpse consumed makes me ATK SO MUCH FAST that I now always run out of mana.. should I spec out of it? is there an alternative ascendancy? SHOP : http://www.pathofexile.com/forum/view-thread/682434 | Posted by xenochaos1 on Oct 25, 2019, 12:47:24 AM |
' I believe your watcher's eye and MoM is is making you take too much mana before life when hit. Personally I'm running a '19% Damage gained as Mana when affected by Clarity' mod, coupled with my Battle Rouse anointment on my amulet, I have 27% mana gained from the damage I would take from Scold's. OP is running 20% on his build so I'm probably overdoing it, just to be ultra safe. I see you are using Revelry on your amulet, but as far as I know, 'Mana gained as from Attacks' only applies to your cyclone hits and not the volatile dead balls. Try swapping your anointment to Battle Rouse and it may mitigate your mana problems somewhat. Sich13's guide is super optimized, follow it exactly and your build will work perfectly. Last edited by evilrulz37 on Oct 25, 2019, 4:09:47 AM | Posted by on Oct 25, 2019, 4:07:36 AM |
ok what the next upgrade i should be doing? i mostly want to be more tanky/fast/mana leech (dmg is jsut insane anyway) char : XENO_CYCL_CWC SHOP : http://www.pathofexile.com/forum/view-thread/682434 Last edited by xenochaos1 on Oct 26, 2019, 3:15:45 AM | Posted by xenochaos1 on Oct 26, 2019, 2:39:01 AM |
' In general quality doesn't really do too much to the build, you will get all to 20/20 at least eventually. But definitely focus on getting VD and HoA to 21/23. | Posted by on Oct 26, 2019, 3:10:19 AM |
' 21/23 ? how do I do that? isnt the max 20? SHOP : http://www.pathofexile.com/forum/view-thread/682434 | Posted by xenochaos1 on Oct 26, 2019, 3:17:11 AM |
' Get your gem to level 20, sell it together with a Gemcutter Prism to get it back to level 1 with 20% quality. Level it back to level 20 then vaal it (or do the double corruption in temple). But corrupting the gem can potentially screw up the levels/quality, so I recommend you keep 3 VD and 3 HoA on a weapon swap for levelling simultaneously. Last edited by evilrulz37 on Oct 26, 2019, 5:08:52 AM | Posted by on Oct 26, 2019, 5:07:29 AM |
Now i've finish with this build and can say, it' amazing! I do almost every contenet in game and if i die sometime it's only my fault, bad position or unknow mechanics. Can do easily and without dying Aul in lvl 83 area, W/Y/R Elder, Shaper, Guardians and Uber-Elder. I miss only Uber Atziri because reflect 2/2% Phys/Ele damage and can be a problem. Thanks for the Build! | Posted by Koriou on Oct 26, 2019, 12:12:14 PM |
SHOP : http://www.pathofexile.com/forum/view-thread/682434 Last edited by xenochaos1 on Oct 26, 2019, 11:14:17 PM | Posted by xenochaos1 on Oct 26, 2019, 10:07:45 PM |
For people with potato PCs, would the build still function well without spell cascade? I was thinking about swapping it with fire pen or another support to have fewer but harder hitting balls so my PC doesn't catch on fire. :) | Posted by Ralff44 on Oct 27, 2019, 3:53:41 PM |
' Try Detonate Dead. I have video that demonstrates gameplay with DD instead of VD. It is much better for your CPU and GPU and I used to use that setup until GGG fixed some lags. Also you can swap spell cascade for any gem you like. I have some options in 'gem and links' section. Build will functioning with no issues. | Posted by on Oct 27, 2019, 4:20:39 PM |
Is Volatile Blood A Hit Or Dmg Poe 4
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Is Volatile Blood A Hit Or Dmg Poe Full
https://sqkpedp.weebly.com/dmg-randome-treasure-pdf.html. Curse on Hit can be used if you don't have Curse corruption on gloves or a ring with a curse on hit (assassin's mark on shaper ring, Flammability on Delve ring). Use with Enfeeble or Temp Chains for defense, Assasin's Mark if you need power charges, or Flammability for raw damage. Make sure to level the curse gem all the way. Volatile Dead Spell, AoE, Fire Mana Cost: (9-26) Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120% Requires Level 12 Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. May 17, 2016 Volatile then multiplies this by 4 at a minimum (that's what 300% means), so you take 8000 raw damage as whatever element the volatile is set to. If the mob has a 'substantial extra physical damage' aura, the base of 1000 damage becomes 1500 so the end damage is at least 12000. In summary, don't fuck around with volatile mobs. To me volatile blood is BS because its a real pain for melee with no 'counterplay' except relying on a secondary 'projecticle melee' attack such as lightning strike. Melee is in a bad place and volatile blood is a good way to remind me of that. May 31, 2018 PoE 3.3 Bestiary Hardcore Build 300k hit and 100k+ ignite and millions of dmg from abusing Herald of Ash with adds Witch Elementalist build. You level with freeze pulse + fire trap until firestorm. Then you use firestorm until act 4 and switch to flame blast BUT use an initial hit massive scaling for it until later. https://sqkpedp.weebly.com/blog/mac-os-x-104-download.